Gerekli silah komutları
Bunları OnPlayerCommandText ekleyin bu işde bu kadar................!!!!!!
Admin Evi
[Linkleri görebilmek için üye olun veya giriş yapın.]
Burda Kapıda Mevcut O kapıyı /malikaneac yazınca açılır /malikanekapat yazınca kapanır
/Özür Dilerimikane yazınca ışınlanır...!!!!!!!
İşte Objectleri;
Nos sistemi
Bunları Modun Altına Yerleştirin veya müsait biyerine......!!!!!!!!
Nos sisteminin Bir kısmı alıntıdır......!!!!
Araç Komutu;
Formu tararsanız SA-MP Wiki King.exe ile arac idlerini bulabilirsiniz.......!!!!!!
Yanlız çok az kısmı alıntıdır......
iyi kodlamalar Dilerim...!!!!
Kendi Modumdan Çıkarttım.......
Teşekkür yeterlidir....
Yakında programlar gelecek şimdilik idare edin.....
Bunları OnPlayerCommandText ekleyin bu işde bu kadar................!!!!!!
- Kod:
}
if(!strcmp(cmdtext,"/cop",true)) {
GameTextForPlayer(playerid,"~b~cop aldiniz~~",4000,3);
GivePlayerWeapon(playerid,3,1);
GivePlayerMoney(playerid,-300);
return 1;
}
if(!strcmp(cmdtext,"/bıçak",true)) {
GameTextForPlayer(playerid,"~b~Bicak aldiniz~~",5000,4);
GivePlayerWeapon(playerid,4,1);
GivePlayerMoney(playerid,-200);
return 1;
}
if(!strcmp(cmdtext,"/kılıç",true)) {
GameTextForPlayer(playerid,"~b~Kilic aldiniz~~",5000,4);
GivePlayerWeapon(playerid,8,1);
GivePlayerMoney(playerid,-400);
return 1;
}
if(!strcmp(cmdtext,"/pistol",true)) {
GameTextForPlayer(playerid,"~b~Pistol aldiniz~~",5000,4);
GivePlayerWeapon(playerid,23,300);
GivePlayerMoney(playerid,-500);
return 1;
}
if(!strcmp(cmdtext,"/sawn",true)) {
GameTextForPlayer(playerid,"~b~Sawn aldiniz~~",5000,4);
GivePlayerWeapon(playerid,26,200);
GivePlayerMoney(playerid,-800);
return 1;
}
if(!strcmp(cmdtext,"/Uzi",true)) {
GameTextForPlayer(playerid,"~b~Uzi aldiniz~~",5000,4);
GivePlayerWeapon(playerid,28,500);
GivePlayerMoney(playerid,-600);
return 1;
}
if(!strcmp(cmdtext,"/mp5",true)) {
GameTextForPlayer(playerid,"~b~Mp5 aldiniz~~",5000,4);
GivePlayerWeapon(playerid,29,600);
GivePlayerMoney(playerid,-800);
return 1;
}
if(!strcmp(cmdtext,"/tec9",true)) {
GameTextForPlayer(playerid,"~b~Tec9 aldiniz~~",5000,4);
GivePlayerWeapon(playerid,32,500);
GivePlayerMoney(playerid,-500);
return 1;
}
if(!strcmp(cmdtext,"/ak47",true)) {
GameTextForPlayer(playerid,"~b~Ak47 aldiniz~~",5000,4);
GivePlayerWeapon(playerid,30,600);
GivePlayerMoney(playerid,-700);
return 1;
}
if(!strcmp(cmdtext,"/m4",true)) {
GameTextForPlayer(playerid,"~b~M4 aldiniz~~",5000,4);
GivePlayerWeapon(playerid,31,600);
GivePlayerMoney(playerid,-700);
return 1;
}
if(!strcmp(cmdtext,"/sniper",true)) {
GameTextForPlayer(playerid,"~b~Sniper aldiniz~~",5000,4);
GivePlayerWeapon(playerid,34,600);
GivePlayerMoney(playerid,-1000);
return 1;
}
if(!strcmp(cmdtext,"/Bomba",true)) {
GameTextForPlayer(playerid,"~b~Bomba aldiniz~~",5000,4);
GivePlayerWeapon(playerid,16,600);
GivePlayerMoney(playerid,-900);
return 1;
}
if(!strcmp(cmdtext, "/can", true)){
SetPlayerHealth(playerid, 100.0);
GivePlayerMoney(playerid, -200);
return 1;
}
if(!strcmp(cmdtext, "/yelek", true)){
SetPlayerArmour(playerid, 100.0);
GivePlayerMoney(playerid, -300);
return 1;
}
Admin Evi
[Linkleri görebilmek için üye olun veya giriş yapın.]
Burda Kapıda Mevcut O kapıyı /malikaneac yazınca açılır /malikanekapat yazınca kapanır
/Özür Dilerimikane yazınca ışınlanır...!!!!!!!
- Kod:
if(strcmp("/malikaneac", cmdtext, true) == 0)
{
MoveObject(malikane, 1193.17, 2800.72, 7.04,2);
SendClientMessage(playerid, 0xAAAAAAAA, "Kapi Acildi.");
new Float:X, Float:Y, Float:Z;
PlayerPlaySound(playerid, 1139, X, Y, Z);
return 1;
}
if(strcmp("/malikanekapat", cmdtext, true) == 0)
{
MoveObject(malikane,1193.16, 2800.75, 12.61,2);
SendClientMessage(playerid, 0xAAAAAAAA, "Kapi Kapandi.");
new Float:X, Float:Y, Float:Z;
PlayerPlaySound(playerid, 1139, X, Y, Z);
return 1;
}
- Kod:
if (strcmp("/malikane", cmdtext, true, 10) == 0)
{
SetPlayerPos(playerid, 1192.7458,2791.5579, 15);
SetPlayerFacingAngle(playerid, 0);
GameTextForPlayer(playerid,"Admin Evine Hos Geldiniz",2000,5);
return 1;
}
İşte Objectleri;
- Kod:
CreateObject(11490, 1180.07, 2833.51, 9.82 ,0.00 ,0.00 ,180.00);
CreateObject(11491, 1180.04, 2844.57 ,11.26 ,0.00, 0.00 ,180.00);
CreateObject(11480, 1156.59, 2826.05, 12.01, 0.00, 0.00, 90.00);
CreateObject(1481, 1185.95, 2845.71 ,12.06, 0.00 ,0.00, 270.00);
CreateObject(14455, 1175.72, 2836.05, 13.02, 0.00, 0.00 ,270.00);
CreateObject(2224, 1176.33, 2829.43, 11.32 ,4.00, 0.00 ,43.00);
CreateObject(2563 ,1182.11, 2832.72 ,11.32, 0.00, 0.00, 630.00);
CreateObject(2236, 1179.59, 2839.45, 11.32, 0.00, 0.00, 0.00);
CreateObject(1792, 1179.96, 2840.16 ,11.82, 0.00,0.00, 0.00) ;
CreateObject(2229, 1181.24, 2840.23, 11.32, 0.00, 0.00, 0.00) ;
CreateObject(2229, 1179.50, 2840.17, 11.32, 0.00, 0.00, 0.00) ;
CreateObject(955, 1176.06 ,2837.34 ,11.82 ,0.00, 0.00, 90.00);
CreateObject(14651, 1184.40 ,2835.94, 13.32, 0.00, 0.00 ,0.00) ;
CreateObject(3749, 2430.23, -1658.91 ,18.04, 0.00, 0.00 ,90.00);
CreateObject(987, 1228.53, 2816.72, 9.82, 0.00, 0.00,264.00) ;
CreateObject(967, 1483.74 ,2810.54, 9.81, 0.00, 0.00 ,270.00);
CreateObject(987, 1229.39, 2828.68 ,9.82 ,0.00 ,0.00, 266.00) ;
CreateObject(987 ,1229.98 ,2840.66, 9.81, 0.00 ,0.00 ,267.00) ;
CreateObject(987, 1230.58, 2852.61, 9.82, 0.00 ,0.00 ,267.00) ;
CreateObject(987, 1230.56, 2864.55, 9.82, 0.00 ,0.00, 270.00) ;
CreateObject(987, 1218.46, 2864.57 ,9.81, 0.00 ,0.00 ,0.00);
CreateObject(987, 1206.51, 2864.60 ,9.82 ,0.00, 0.00, 0.00) ;
CreateObject(987, 1194.56, 2864.64, 9.71, 0.00, 0.00 ,0.00 );
CreateObject(987, 1182.59, 2864.66 ,9.61, 0.00 ,0.00, 0.00) ;
CreateObject(987, 1170.60 ,2864.68, 9.61, 0.00, 0.00, 0.00) ;
CreateObject(987, 1158.62, 2864.65, 9.66, 0.00, 0.00, 0.00);
CreateObject(987, 1146.59, 2864.64, 9.68, 0.00 ,0.00, 0.00) ;
CreateObject(987, 1146.54, 2852.62, 9.72, 0.00 ,0.00 ,90.00) ;
CreateObject(987, 1146.56 ,2840.63 ,9.76, 0.00, 0.00,90.00) ;
CreateObject(987, 1146.60, 2828.64, 9.74, 0.00, 0.00, 90.00) ;
CreateObject(987, 1146.63, 2816.63, 9.70, 0.00, 0.00, 90.00) ;
CreateObject(987, 1146.64, 2804.63, 9.70, 0.00, 0.00, 90.00) ;
CreateObject(987, 1158.83, 2804.48, 9.81, 0.00 ,0.00, 180.00) ;
CreateObject(987, 1170.84, 2804.53 ,9.82, 0.00,0.00, 180.00) ;
CreateObject(987, 1227.16, 2804.68, 9.82, 0.00, 0.00 ,180.00) ;
CreateObject(987, 1215.17, 2804.71, 9.82, 0.00, 0.00, 180.00) ;
CreateObject(987, 1182.83, 2804.52, 9.81, 0.00, 0.00 ,180.00) ;
CreateObject(3749, 1193.23, 2802.83 ,14.82, 0.00 ,0.00, 0.00) ;
CreateObject(3471, 1185.86, 2797.27 ,10.82, 0.00, 0.00 ,270.00);
CreateObject(3471, 1201.03, 2797.17, 10.82, 0.00, 0.00 ,-90.00 );
CreateObject(1808, 1176.04, 2838.83, 11.32, 0.00, 0.00 ,90.00);
CreateObject(1829, 1183.89, 2838.99 ,11.78, 0.00, 0.00 ,270.00 );
CreateObject(2028, 1180.13, 2838.59, 11.32, 0.00, 0.00 ,0.00 );
CreateObject(1568, 1180.97, 2828.71, 10.85, 0.00, 0.00 ,0.00 );
CreateObject(1568, 1179.19, 2828.72, 10.66, 0.00, 0.00, 0.00 );
CreateObject(1596, 1194.06, 2833.02, 18.85, 0.00, 0.00, 50.00 );
CreateObject(2627, 1183.17, 2845.80,11.26, 0.00, 0.00, 270.00 );
CreateObject(2630, 1180.60, 2845.72, 11.26, 0.00, 0.00 ,90.00 );
Nos sistemi
- Kod:
}
public SendAllFormattedText(playerid, const str[], define)
{
new tmpbuf[256];
format(tmpbuf, sizeof(tmpbuf), str, define);
SendClientMessageToAll(0xFFFF00AA, tmpbuf);
}
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys & KEY_LOOK_BEHIND && IsPlayerInAnyVehicle(playerid))
{
if(!IsNosVehicle(GetPlayerVehicleID(playerid))) return SendClientMessage(playerid, 0xFF0000AA, "Nitro Eklemen icin aracda olman lazin");
AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
PlayerPlaySound(playerid, 1133 ,0, 0, 0);
GameTextForPlayer(playerid,"~n~~n~~n~~n~~g~10X to ~n~~r~Nitro ~g~Eklendi!",1000,3);
}
return 1;
}
IsNosVehicle(vehicleid)
{
#define NO_NOS_VEHICLES 29
new InvalidNosVehicles[NO_NOS_VEHICLES] =
{
581,523,462,521,463,522,461,448,468,586,
509,481,510,472,473,493,595,484,430,453,
452,446,454,590,569,537,538,570,449
};
for(new i = 0; i < NO_NOS_VEHICLES; i++)
{
if(GetVehicleModel(vehicleid) == InvalidNosVehicles)
{
return false;
}
}
return true;
}
Bunları Modun Altına Yerleştirin veya müsait biyerine......!!!!!!!!
Nos sisteminin Bir kısmı alıntıdır......!!!!
Araç Komutu;
- Kod:
}
if (strcmp("/infernus", cmdtext, true, 10) == 0) {
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
CreateVehicle(411,X,Y,Z,Angle,0,0,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
Formu tararsanız SA-MP Wiki King.exe ile arac idlerini bulabilirsiniz.......!!!!!!
Yanlız çok az kısmı alıntıdır......
iyi kodlamalar Dilerim...!!!!
Kendi Modumdan Çıkarttım.......
Teşekkür yeterlidir....
Yakında programlar gelecek şimdilik idare edin.....